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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Zylot - Winding Path Over The Blue Abyss.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  76 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=1.000000
  4. fDecay=1.000000
  5. fVideoEchoZoom=2.006761
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=2.518209
  22. fWaveScale=0.484544
  23. fWaveSmoothing=0.900000
  24. fWaveParam=-0.400000
  25. fModWaveAlphaStart=0.500000
  26. fModWaveAlphaEnd=1.000000
  27. fWarpAnimSpeed=100.000000
  28. fWarpScale=100.000000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=1.000000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000010
  36. dy=0.000010
  37. warp=0.972365
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.700000
  41. wave_g=0.400000
  42. wave_b=0.000000
  43. wave_x=0.500000
  44. wave_y=0.000000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.500000
  51. ib_r=1.000000
  52. ib_g=1.000000
  53. ib_b=1.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=1.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=warp = 0;
  65. per_frame_2=vol = (bass+mid+att)/6;
  66. per_frame_3=xamptarg = if(equal(frame%15,0),min(0.5*vol*bass_att,0.5),xamptarg);
  67. per_frame_4=xamp = xamp + 0.5*(xamptarg-xamp);
  68. per_frame_5=xdir = if(above(abs(xpos),xamp),-sign(xpos),if(below(abs(xspeed),0.1),2*above(xpos,0)-1,xdir));
  69. per_frame_6=xaccel = xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  70. per_frame_7=xspeed = xspeed + xdir*xamp - xpos - xspeed*0.055*below(abs(xpos),xamp);
  71. per_frame_8=xpos = xpos + 0.001*xspeed;
  72. per_frame_9=wave_x = xpos + 0.5;
  73. per_frame_10=wave_mystery = wave_mystery + bass*.11;
  74. per_frame_11=ob_b = .2 + .075*sin(time);
  75. per_pixel_1=dy = dy - .005*y-.00173;
  76.